How can I initialize a WASAPI audio device with as low latency as possible. Right now I'm using AudioCategory_ForegroundOnlyMedia and AUDCLNT_STREAMFLAGS_EVENTCALLBACK, AUDCLNT_STREAMFLAGS_NOPERSIST as flags. Is there anything more I can do to lower the buffer size?
The application is a syntheziser, it generates audio on the fly.
(As this application is intended to run on Windows phone I'm constrained to AUDCLNT_SHAREMODE_SHARED and HWOffload = false)
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