i have this code that should start/stop my sound file when the rigidbody is/is not moving. I have succesfully made my booleans trigger from this but my sound wont play. What am i missing here? thx!
var audioPlayed : boolean = false;
function Update()
{
if(!rigidbody.IsSleeping())
{
audioPlayed = true;
}
if(rigidbody.IsSleeping())
{
audioPlayed = false;
}
}
if(audioPlayed == true)
{
audio.Play();
}
Aucun commentaire:
Enregistrer un commentaire