I want to create a very basic AudioContext()-instance playing a sound either on the left or on the right channel.
I know, there is already an answer about this here: http://ift.tt/1zCOPkX
My problem is, I have to control the gain via a GainNode.
Whenever I conntect the GainNode, it makes the left/right channel to output sound again.
I extended the original Example from the answer with a GainNode: http://ift.tt/1zCORZT
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